Mihail Bogdanov

Software Engineer

Passionate about building interesting innovative projects.

Mihail Bogdanov
mihailbogdanov7201@gmail.com

About

I’m a 25-year-old software engineer graduating from the University of Applied Sciences Fontys in Eindhoven. I enjoy building impactful software, learning new technologies, and solving complex problems. I have full-stack experience developing web applications and backend services, and I’m currently focused on applying AI and LLMs to real-world software use cases. I’m completing my graduation internship at Synthgen, where I’m working on CaptureAI—building an image-to-video generation pipeline and a node-based canvas for creating personalized generation workflows. As a hobby sometimes I like to create little side projects. Currently working on creating a 3D Unity Game with a story.

Skills

Experience with

TypeScriptJavaScriptReactVue.jsNext.jsNode.jsPythonJavaC#SQLMQTTPostgreSQLMongoDBSupabaseFirebaseKotlinSwiftFlutterDockerGitCI/CDREST APIs

Currently Learning

AWS

Experience

November 2025 — Present

Fullstack Developer - Intern · Synthgen

  • Developing an Image-to-Video pipeline for users to create marketing content with AI.
  • Additionally working on a node-based canvas for users to create their own pipelines by chaining multiple processing steps.
September 2024 — July 2025

Backend Developer · Microlab

  • Worked on creating a tool for controlling smart objects such as lamps and doors in buildings with MQTT.
September 2023 — Janury 2024

Fullstack Developer - Intern · Genzai

  • Worked on fullstack development of a data analysis and visualisation tool with PySpark
View Full Resume →

Projects

Image-to-Video AI Pipeline for Marketing Content

Built for CaptureAI

The project I worked on for my internship for Synthgen's CaptureAI.

Next.jsTypeScriptExpress.jsAWS

Honorsteine Content Management System

Built for Stichting 18 September

Worked in a team to develop a CMS for Stichting 18 September.

VueNitro.jsMongoDB

MQTT Smart Building Simulation Tool

Built for Microlab

Developed a simulation tool to act as a testing ground for working with mqtt topics and to test out new apps.

Node.jsTypescriptDocker

Predator Pray Simulation

A project for my AI for sociaty minor. Using ML Agents for unity to create a predator pray simulation.

UnityC#Blender

© 2026 Mihail Bogdanov